I can probably find a way to reduce input latency, hopefully without hardwiring or connecting the controller directly to the host, and once I do, I will be very satisfied with it as a good cheap Android TV with a decent voice-controllable remote for both on demand video and game streaming. I think I was at 45 +/- 5 milliseconds of latency on Steam Link, which is low enough to sort of still feel in control, but high enough to make the precision timing required of action games and hardcore platformers effectively impossible. Input latency was better than either Moonlight or Parsec in my experience, but still too high for even more casual platformer games. Visually impressive, but so far the input lag has made it feel a bit like steering a boat.įramerate and picture quality have been consistently good for 1080p streaming sessions lasting over an hour I can’t say the same of out-of-the-gate performance for the same hardware configuration running the Fire App Store version of Moonlight or a sideloaded preview APK of Parsec - both apps were choppier, with a lower average framerate as well as a higher number of dropped frames. So far it’s been okay, but I think I can refine the performance. (My first-generation DS4 paired with the Stick but failed to actually control anything once paired, which from what I’ve read appears to have to do with older DS4s not complying with the contemporary standardized joystick message protocols supported by the Fire TV Stick 4K.) I sideloaded the Steam Link APK to the Stick and have been using it for a few days now, with both devices connecting over 5Ghz WiFi on the app’s “Fast” preset, with a second-generation DualShock 4 connected via Bluetooth directly to the Stick. I recently picked up a Fire TV Stick 4K and have been using it a little bit to stream games from an Alienware Alpha R1 (ASM-100) with an i3 and 8 gigs of memory, which I’ve had since summer of 2015.
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